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Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts

Wednesday, January 23, 2013

Is this a game?



eXistenZ is an odd movie. First of all look at the name. Take it all in, and be reminded that all the capitalization in the name is correct. Just looking at the name you expect something that is fucking weird, and it delivers, it delivers in spades. Remember Inception? Well it's kind of like that for games and not a bad movie. There are less pointless action sequences and it all makes some sense within the world that is clearly not our own. Also unlike most game movies that kind of ignore or most of the time insult their audience eXistenZ doesn't do any of those things because it presents a very different gaming experience, one that doesn't exist but is possible in the foreseeable future.

The main device of the film, that of a game that puts you in a complete alternate reality is not unknown. Ignoring the videogame portion of it the concept of an alternate reality is fairly common in science fiction, though less common in Canadian horrorish films. The film is not a horror in that there is no real villain and there is a decent amount of comedy but a lot of the imagery associated with the film is relatively horrific, including the game controller itself. The controller is effectively a blob of flesh with a few fleshy bulges on it that functions as buttons. They also all come with umbilical cords that plug directly into people's backs in a strangely sexual way, ie penetration and lube are both mentioned and shown.

Back vaginas is what I'm trying to say. But back to the actual controller ports and not the weird ports on humans the things are a hell of a lot more biological than it appears at first glance, actually having organs and bleeding when one is dissected later in the film. Essentially they are more living than most of the insects that buzz around, and the way the main character treats it the controller is more similar to a pet like a cat or dog than anything else. This weird relationship is further heightened by the way people talk about the game, as if it is a need more than a want. Effectively the game that has been created is a drug and the female protagonist is the cook.

There is something about her eyes that just betray the pangs of addiction as she pleads to be let back in to the fantasy world that she has spent five years working on, and just needs the chance to play. That need is what indicates that it is something more than just a game, and even more than something like World of Warcraft is nowadays with people literally dying playing. If something like this was created in modern day there would be a huge number of deaths as people ignored all their needs to play the game. A time distillation effect is mentioned but considering how dedicated some Otaku are it seems likely they would still manage to starve or die of thirst before returning to the real world which seems 'less real' than the game after playing it for only a few hours.

eXistenZ shows what happens when something like this is created, a game which can replace reality. Sure there are games like the Sims and Second Life but an AR game like the eponymous one is so clearly different for one crucial reason. There is no user interface, or controller, or anything to distract the player from the game. Even if they feel the hunger pains they will ignore them to explore a magical world with no consequences beyond resetting the game, a world where they can do anything. It might cut down on crime even because a player could murder and steal and do everything they wanted and have it feel real, but it wouldn't hurt anyone in 'real' life.

Of course if a technology as advanced as this was created the question of what is reality would be brought up frequently, and debates would rage over whether is was suitable to use with children and whether it was harming the populace who used it. There are always debates, but as shown in the movie this kind of technology might cause a further divide. Not only would people get angry about it and make an internet post, but people might actually resort to murder to destroy these kind of things before they became mass produced, before everyone began to descend into their own fantasies about good and bad and everything that is fucked up about the world.

The ending has a sort of Matrixy feel to it as there is the question of whether or not reality is just a game, is it all just layers on layers of falsities and if it is does it matter? The question is not answered and it ends on that note, one of confusion and doubt because honestly there is no proper answer. Sure, I believe that in the film the final scene is in reality, but if one can be created that feels so real than what is the advantage of one over another? That is the debate that would rage and it is certain that some people would descend into these games and never came out, no matter who it hurt including themselves. It could be the best thing in the world to live a virtual world where anything is possible and there are no consequences, ever.

Sunday, October 28, 2012

A Most Twisting Labyrinth



Labyrinth is Alice in Wonderland on David Bowie, in the 80's. The movie loves David Bowie, and it's hard not to love him as well, as he is so freaking mystical and magical. In a formal dance scene he is in fact the love interest, as evidenced by the music and camera angles, he is Cinderella. Bowie actually confirms the fact that there is life from somewhere beyond Earth. He transcends mortality and becomes something else. David Bowie as the Goblin King is the 80's, everything it stands for, everything good and bad and insane. Every other movie that seeks to encapsulate the decade is really just lying to itself.

The movie is in fact a perfect example of the hero's journey archetype, also exemplified by Star Wars. Though it is missing a few steps, as most adaptations are, it still shows it off so well that it could be taught as an example of Joseph Campbell's philosophies. Not only is a great example of the journey but it is also a great example of a mythical world that is created through fanastical imagery. However like many other films from the 80's the world is nowhere near perfect, it shows a rude and ugly world that is still magical. Interestingly some parts of the film look similar to the end of Hellraiser 2, another film with a labyrinth.

One of the main reasons these movies still have so much charm is there use of puppets for the creatures therein, as well as the matte paintings for the incredible backgrounds. This was before an era of crappy CGI and when movies tend to be creative in their designs, especially the fantasy films. Like the Neverending Story and some more surreal films like Brazil the imagery in the film is simply so out of this world that it draws the viewer into the fantasy and makes it seem real. The superb work on the visuals also helps, as puppeteers where in high demand and had high skill.

Bowie is the Cheshire Cat and is the real star of the film. Though the main female protagonist is determined she does not have much character. She has many generic protagonist traits, helping individuals in trouble, being forgiving, and determined on her task but has nothing to make her really stand out, no flaws really as she constantly resists the lures of giving up and going home. However Bowie is simply a much more entertaining character to watch because of his performance, he is so in love with himself. He also has a goal much like hers, to steal the baby forever, and it's easy to admire someone with such a determined work ethic.

Now the main difference between this film and something like Wonderland is the end goal. There is a time limit and a task that needs to be accomplished so no aimless wandering is allowed. This creates a wholly different feel and attitude towards the characters therein. The allies she meets and the party she creates form a very different story as well, , with an obvious Tolkien like progression of adventure and grandeur. Her task can not be accomplished by only one person.

Of course the music is also fantastic and add times adds some urgency or mysticism to a scene. All the songs that are sung are even better and given how odd the movie can be it doesn't seem out of place at all. At one point the film simply becomes an M.C. Esther painting with no real explanation aside from the fact that the castle is freaking weird. There are often scenes like that with so many different creatures and environments it's difficult to list them all, but some like the well of hands that form faces stand out as something that very few minds could think of, and very few decades could handle so well.

Overall it still holds up as an incredible visual and musical masterpiece, with David Bowie standing out as such an amazing actor that every scene he has he just devours, as if it were a large ham. His crotch is also a fine secondary character. Finally as the Red Queen and villain he is great, as a temptress and a seducer, no matter the sex he could do it, just like Tim Curry in the Rocky Horror Picture Show.  Of course in the end she devolves into madness and embraces the insanity of the fantasy world, though absent a certain eccentric musician.

Sunday, June 26, 2011

Star Wars: A Tragic Tale of Shakespearean Tragedy


            Looking at the Star Wars series as a whole it paints a fairly sad picture. A man driven to madness by the death of his family, seeks out and systematically destroys everything he loved leading up to his death as he sacrifices himself to kill his cruel mentor. This is because the story is not Luke’s, but Anakin’s; it is about his eventual transformation into the monster Darth Vader, and his eventual redemption through death.

            One of the defining elements of a Shakespearean tragedy is that everyone dies at the end. This is almost true from Anakin’s perspective, as the only living remnants of his old society is his son, who he has recently tried to kill, and his daughter who he has never met. In some ways the end of the old Jedi order can be compared to the end of Chivalry in the middle ages, brought on by the advent of new technology like crossbows and guns. This is best evidenced in Return of the Jedi when it is not a knight’s sword (a lightsaber) that slays the dragon (the Rancor) but cunning and a rock.

            The loss of chivalry pervades the films. In the brief period between Revenge of the Sith and A New Hope the Jedi have been entirely forgotten, and the Force is thought of as a misguided religion, alike to Greek mythology today. The lightsaber is thought of as an “elegant weapon for a simpler time” as the age of its use has passed, as evidenced by the three active users in the galaxy.  This loss of chivalry is also a notable element of Shakespearean tragedies as revenge leads to disaster and murder, an antithesis to chivalry.

            Anakin is a tragic hero as he displays both good and evil, though ultimately forfeits himself to the dark side. This is one of the critical elements of Star Wars that makes it such a perfect example of a tragedy, things appear black and white with the light and dark side but still have grey characters creating a realistic environment. There were many points when Anakin could have turned back, and the final tipping point is when Mace Windu threatens Palpatine and offers him the chance to help or betray him. Of course for the rest of the series to take place he needs to choose the evil option. That is when the true tragedy begins.

            His train wreck begins with one assisted murder, but leads to the death of billions. Darth Vader is portrayed as truly evil, but in reality he is regretting his actions, but unwilling to do anything about his current situation, being essentially powerless, watching all the destruction fly past him, obeying as he is told like Palpatine’s attack dog. He is not the villain in a retrospective look, even if his initial appearance sets him out to be, a reverse of the typical tragic hero, but it only seeks to reinforce the nature of his descent, and the difficulty his life has been.

            Vader is not traditionally thought of as a hero, and especially would not have been in 1983, but now with the whole story told he is a hero transformed into a villain through circumstance, but also his own choices. This is what makes him the traditional tragic Shakespearean hero, one whose villains make him one of their own, and whose choices define him.

Thursday, May 26, 2011

Falcon Punch

 Sucker Punch is a feminist film. The males are one dimensional caricatures, compared to the fully flesh out females. This is at an utter contrast to what everyone was expecting, and subverts the expectations of the audience, a goal that it set out to achieve, as evidenced by the title. I realize this is not exactly topical, but I couldn't really express what I felt until now.

The movie follows the Joss Whedon school of feminism, hot girls kicking ass. However by having the males in the film either incompetent, or straight villainous a different image than what the previews showed and what many fans went into expecting. The film subverts expectations and panders to the fan-boys, but also insults them. The scenes of action that appeared to be blatant pandering were all part of the intricate dance that is the film.

On the surface it appears to be the standard popcorn flick, with attractive women, explosive action, and a paper thin plot, but this is not at all the case. These preconceived notions could in part due to director Zack Snyder's previous extremely testosterone filled affair, 300 . On the third level of reality in the film this would be true, but looking at the film at a whole it is a feminine film, about the struggles of one girl, and here attempts to be a good big sister.

Now the action scenes are amazing, and the soundtrack fits it amazingly well, but that is not the point. The point is that it is just fantasy, an escape from the real world, and the hardships within. The movie actually has two levels of fantasy, and the 50's brothel is just the second layer. All the viewers of the brothel are the fan-boys, "the men in the dark are us", the film comments on the sexism that appears to be inherent in the culture, breaking it down piece by piece.

The film is not for everyone, the plot can be confusing, and some will compare it to Inception. This is wrong, the themes they deal with are completely different, and the purpose of the action is completely different, as well as the feelings of both films. Overall though I highly recommend seeing it, if only just once, because it is an incredibly polarizing film that needs to be seen for an opinion to be made, because honestly, no one can tell you whether you like a film or not, you have to decide it for yourself.